{"id":841,"date":"2001-03-22T16:16:45","date_gmt":"2001-03-22T16:16:45","guid":{"rendered":"http:\/\/www.sega-dc.de\/news\/?p=841"},"modified":"2011-11-16T16:21:13","modified_gmt":"2011-11-16T16:21:13","slug":"ngine-snes9x-0-40","status":"publish","type":"post","link":"https:\/\/www.sega-dc.de\/news\/2001\/03\/ngine-snes9x-0-40\/","title":{"rendered":"ngine snes9x 0.40"},"content":{"rendered":"<p>ngine 0.40 ist also da&#8230;&#8230;&#8230;<br \/>\ntubooboo hat den code nochmal heftig \u00fcberabeitet&#8230;..<br \/>\nwas ist neu?<br \/>\nhier:<\/p>\n<blockquote>\n<pre>- ADDED: snes9x game saving\/autoloading from VMU. Fully automatic \r\n process that needs no user interaction. You might see a little\r\n slowdown while saving occurs.\r\n - ADDED: Rockin joypad operation mode. You can now operate most \r\n keyboard commands with the joypad using GUIs for command \r\n selection, file selection etc.\r\n - ADDED: this means possibility to use whatever directory structure \r\n on the ROM CD, regardless if you have a keyboard or not.\r\n - ADDED: Auto switch to joypad mode if there is no keyboard found.\r\n - ADDED: Configuration interface for joypad in snes9x. Saveable\r\n and supports the Analog stick.\r\n - ADDED: Preferences saving for video modes, joypad configurations \r\n etc. If prefs are saved once, they are auto-loaded on startup \r\n of ngine.\r\n - ADDED: improved command line for keyboard users.\r\n - ADDED: loading of splitted ROM images now working (SMC\/SWC \r\n splitROM formats) \r\n - FIX: snes9x ingame display correctly centered\r\n - FIX: several crash-prone functions securified \r\n - FIX: SNES9x \"after few minutes\" crash bug fixed. Tested with\r\n Chrono Trigger and Mario World (ran all night).\r\n - FIX: Overall stability of ngine is much better than in 0.30a\r\n - CHANGE: File set completely reorganized. All things now in tidy, \r\n logical places :).\r\n - CHANGE: Master Event handler. Much more command line flexibility.\r\n - CHANGE: Cleaned up handling of user interface. Now showing button\r\n mappings in file selection<\/pre>\n<\/blockquote>\n<p><strong>Download:<\/strong> <a href=\"http:\/\/www.ngine.de\/news.html\">http:\/\/www.ngine.de\/news.html<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>ngine 0.40 ist also da&#8230;&#8230;&#8230; tubooboo hat den code nochmal heftig \u00fcberabeitet&#8230;.. was ist neu? hier: &#8211; ADDED: snes9x game saving\/autoloading from VMU. Fully automatic process that needs no user interaction. You might see a little slowdown while saving occurs. &hellip; <a href=\"https:\/\/www.sega-dc.de\/news\/2001\/03\/ngine-snes9x-0-40\/\">Weiterlesen <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":7,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"sfsi_plus_gutenberg_text_before_share":"","sfsi_plus_gutenberg_show_text_before_share":"","sfsi_plus_gutenberg_icon_type":"","sfsi_plus_gutenberg_icon_alignemt":"","sfsi_plus_gutenburg_max_per_row":"","footnotes":""},"categories":[3],"tags":[156,276,185,277],"class_list":["post-841","post","type-post","status-publish","format-standard","hentry","category-news","tag-emulator","tag-ngine-snes9x","tag-snes","tag-tubooboo"],"_links":{"self":[{"href":"https:\/\/www.sega-dc.de\/news\/wp-json\/wp\/v2\/posts\/841","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.sega-dc.de\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.sega-dc.de\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.sega-dc.de\/news\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/www.sega-dc.de\/news\/wp-json\/wp\/v2\/comments?post=841"}],"version-history":[{"count":2,"href":"https:\/\/www.sega-dc.de\/news\/wp-json\/wp\/v2\/posts\/841\/revisions"}],"predecessor-version":[{"id":843,"href":"https:\/\/www.sega-dc.de\/news\/wp-json\/wp\/v2\/posts\/841\/revisions\/843"}],"wp:attachment":[{"href":"https:\/\/www.sega-dc.de\/news\/wp-json\/wp\/v2\/media?parent=841"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.sega-dc.de\/news\/wp-json\/wp\/v2\/categories?post=841"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.sega-dc.de\/news\/wp-json\/wp\/v2\/tags?post=841"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}